ChessBrain is a virtual chess supercomputer using the processing power of Internet connected machines.
On January 30th 2004 ChessBrain made history by becoming the first distributed network to play a game against a single human opponent.
ChessBrain II server testing has begun.
The ChessBrain project is powered by Open Source software, including the following key projects.
May 22nd 2006
September 12th 2005
The design for ChessBrain II was presented during the keynote presentation at LinuxForum 2005 by ChessBrain founder and co-developer, Carlos Justiniano. The presentation took place on October 8th 2005 and focused on how Open Source tools are being used to build distributed computation projects. The LinuxForum BoF (Birds of a Feather) conference included sessions discussing Grid and Cluster computing.
September 11th 2005
In preparation for ChessBrain II, we've redesigned the site. The site is being prepared to run under Framewerk, an open source web development framework and application suite and will continue to improve in the coming months.
April 3rd 2005
The ChessBrain software is undergoing a year-long major rewrite. Our next release is designed to be massively scalable running on single processor machines to large compute clusters - and everything in between! For the first time, members will be able to build and operate their own local clusters!
February 6th 2005
The Open Source msgCourier server is being used to power ChessBrain's highly distributed cluster software.
msgCourier is a server application designed to radically simplify the construction of highly scalable distributed
Solid. Reliable. Unyielding.
ChessBrain is co-developed by Carlos Justiniano (USA) and Colin Frayn (UK) with the support of thousands of individuals throughout the world. If you need to contact the authors directly you may use the contact information below. All other questions and comments should be directed to: